Clash Royale Codexery — Data & Quality

We publish our audit record because accuracy claims should be checkable. Every entry on this site runs through an automated fact-audit pipeline (accuracy audit → source-grounded repair → visual QA); this page is generated from that pipeline's own report, not written by hand.

This is a fiction/fan codex: entries describe an in-universe canon. Our audits check canon and internal consistency — external fact-checking does not apply the way it does on real-subject codexes.

Last full accuracy audit: 2026-08-19 · 24 entries checked · 5 flagged · 11 issues confirmed · 5 corrected · 6 still open

Recent findings (audit lane, verbatim)

P.E.K.K.A. — P.E.K.K.A. does not deal splash damage; it deals single-target damage only.

Evolution — The trigger condition states 'Playing an evolved card twice in a row (two cycles) with the Evolution slot filled' — this is incorrect. The actual trigger is deploying the evolved card twice, but the Evolution slot must be filled with Evolution Shards or a Wild

Evolution — The statement 'Evolution upgrades are temporary for that deployment and reset upon the next deployment unless the player has multiple Evolution cycles' is misleading. In the actual game, Evolution does not reset based on 'multiple Evolution cycles'; each Evolu

Elixir — The Elixir Collector can store only up to 1 elixir at a time is incorrect; in the game, the Elixir Collector stores up to 8 elixir before being collected or destroyed.

Elixir — Elixir generation is constant from the very start of a match, with no ramp phase is incorrect; in standard 1v1 matches, elixir generation starts at a slower rate (1x speed) for the first minute, then ramps up to 2x speed after 1 minute, and to 3x speed after 2

Clan Games — Clan Games were removed in July 2022, not October 2021.

Clan Games — Clan Wars were introduced in May 2018, not April 2018.

Showdown — The entry claims Showdown is a fictional mode that does not exist in Clash Royale, but Showdown is a real game mode introduced in 2023 as a limited-time event.

Showdown — The entry states 'no official mode features twelve players or a shrinking arena,' but Showdown does feature a shrinking arena (Poison zone) and multiple players (typically 4, not 12).

Open data

All content is fetchable as JSON at /data/content/ · llms.txt · sitemap

Corrections

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